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MGS4 Malaysia Launch

FatCatLim | 21 July, 2008 10:50

That’s right: the final chapter of Solid Snake’s last stand will also be launched in Malaysia this coming June. I’ve been informed by Play Interactive Software Sdn Bhd, the official distributor for Konami titles in Malaysia, that Malaysians will get to enjoy the game a day early with the launch taking place at TecAsia, Plaza Lowyat Level 4 on 11th June 2008 from 7:30 p.m. to 12 midnight. There will be a midnight pre-order sale with activities planned from noon to evening, until the official launch of the game.

Anyone going? I’m going to bring and wear a cardboard box for yucks.

 

Gaming: Doom 4 and Rage

HardWareZone | 21 July, 2008 10:50

id Software 
 
id Software has had a history of gaming innovations. From Wolf 3D, which introduced 3D gaming, to Doom which introduced 3D gaming with levels, to Quake, which brought actual 3D levels with perspectives and moving skies, id has always been on the forefront. Even their Doom 3, which wasn't a big hit as their previous games, still made innovations in lighting effects, bump-mapping, and interactive in-game screens.
 
Then came Crytek's Crysis, which surpassed their earlier Far Cry. Crysis had HDR (High-Dynamic Range real-time lighting effects) and Windows 6 (Vista) DirectX 10 (Unified Shader Model 4). id Software slipped into the background, while news of their upcoming Rage game came about.
 
Now, id Software is working on Doom 4. Will these 2 games be id Software's claim back to the throne of leading-industry games? We shall wait for news from the gaming world and keep you updated.
 
Source : id Software

Sony PSP Gameshow 15 - 16 March 2008

FatCatLim | 21 July, 2008 10:50





Now that the excitement of the general elections is over, let's move on to our usual broadcast. Today's news is the announcement of the Sony PSP Gameshow event this 15th - 16th March at the Curve. Actually the event has been known for quite some time now since we last announced it last month in our February issue of GameAxis, but this week we finally got confirmation of the game titles that will be used in the competition.

According to the Sony Event Booklet that's available for download at the event page, the 4 games that will be contested are Metal Gear Solid, Winning Eleven, Juiced 2, and Tekken. Now the booklet doesn't mention which version they are, but I'm guessing they're referring to Metal Gear Solid: Portable Ops, Pro Soccer Evolution 2008 (maybe 2007?), Juiced 2, and Tekken: Dark Resurrection.

There will also be a cosplay competition on the first day, and the prizes look great. The same goes for the game tournaments taking place the next day, where a Sony Bravia TV and VAIO CR notebook are among the prizes. This is Sony Malaysia's first official PlayStation event in a long time, and it looks like they're going all out to make sure it's a hell of an event.

Sony PSP Gameshow @ The Curve!

zerotau | 21 July, 2008 10:50

Mr. Taku Taguchi from Sony Malaysia launched the Deep Red PSP-2006

Over the weekend, Sony Malaysia had organized the first PSP Gameshow which confirmed the rising popularity of the reborn handheld console! In conjunction with the launching of the Deep Red PSP Slim and Lite, they also had a gaming tournament with great prizes and fun activities for everyone!

Check out more pictures after the jump!

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Watch Out! Its Coming At Ya!

zerotau | 21 July, 2008 10:50

 

Check out our Elite Gaming Rig that's to be unveiled VERY soon! Boasting a Phenom, high-speed memory, a Terabyte of hard drive space and two graphic cores in a sweet water-cooled chassis, it will definitely make an impact!

Quad CrossFire Crysis

trojanshark | 21 July, 2008 10:50

 

With the recent release of the Crysis patch, many issues such as bad performance and loading time from a single Pre-CrossFired X2 were solved. Gone were the slow downs and the flickering clouds or foliage in the background. However, after recent testing with two crossfired X2 cards, we found that performance is just plain laggy in Crysis even without any anti-aliasing on. Although older games such as Quake 4 and Company of Heroes literally flew using the double CrossFired X2 cards, there are still issues with some of the newer games apparantly, like Crysis's super slowdown.

So to early adopters of the double crossfired X2 config, be patient and wait for the next Crysis patch, but for people waiting on the fence or just about to blow that big wad of cash caveat emptor.

Is that a solid snake under your hood or are you just happy to see me?

FatCatLim | 21 July, 2008 10:50

When two game companies collide, they result in awesome. Especially on April Fool's Day! Stay on to the end for a surprise message!

 

 

 

Entry-Level Graphic Cards Are Dead

HardWareZone | 21 July, 2008 10:50

NVIDIA and ATI
 
It used to be a computer industry tradition, at least amongst the two graphic card giants NVIDIA and ATI, to release three market segments when they roll out a new series of graphics technology. From the entry-level, middle-range, to high-end, specific model range of cards were designed to cater to different markets to meet their needs.
 
However, with the rise of demanding games, especially the DirectX 10 graphics standard found on Windows Vista, entry-level cards were given the boot, as they were no longer capable of handling the modern demanding DX10 games, like Crysis. In many ways, Crysis set the benchmark for the future of games to follow.
 
Additionally, with the rise of integrated graphics on boards, via new powerful board chipsets, the entry-level graphic card was eventually overshadowed by both board and newer games which needed in the least, a mid-range card.
 
The two graphic titans also answered the plea of gamers to play games like Crysis on cards which weren't as underpowered as the midrange, but neither were as expensive as the hi-end. Hence came the birth of the mighty GeForce8800GT, and the RadeonHD3870. Even the new GeForce9 Series started with the 9600GT.
 
Thus we can safely say, the reign of the entry-level card is over, and from now on, entry-level graphics will be handled by on-board graphics, while midrange cards become the minimum card standard, with hi-end cards taking up the higher position for gamers who can afford it. For the elite few, SLI and CrossFire come in, combined with the option to go for dual-core graphic cards. 

And here comes the Wii RSI

trojanshark | 21 July, 2008 10:50

 

Hot on the heels of Carpal Tunnel Syndrome and other RSI (Repetiitive Stress Injury) cases we're now seeing the emergence of Wii related RSI which some have dubbed Wiiitis. Many complainers are saying they've hurt, strained or sprained their shoulders through the use of the Wiimote, mainly cause its not the same as swinging an actual golf club, baseball or bowling ball.

No official word from Nintendo or from the courts just yet, but if you're going to play the Wii for 5 hours straight, 7 days a week all we can say is .... serves you right.

Events: PC Fair (I) 2008: The Coverage!

zerotau | 21 July, 2008 10:50

The PC Fair official launch included a real cannon full of confetti! 

It was a tiring weekend but it was totally worth it with the response that HWM and GameAxis recieved from the crowd at PC Fari (I) 2008. Although there were several issues regarding the unfair abuse of PIKOM tag-holders such as exhibitors and visitors who sneaked in, we will implement a system that is fair and just to both our readers who deserve that all-important free gift and to exhibitors who love the mags. Here are some shots that were taken during the fair by both FatCatLim and myself, enjoy and we welcome any feedback from you guys! More pics after the jump!

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Gaming: The Physics War

HardWareZone | 21 July, 2008 10:50

CPU-GPU
 
There are a lot of technology wars looming up ahead. One of them recently died, the HD war, but there's also the SSD (Solid-State Drives) war coming soon, and now, something else.
 
It's the GPU versus CPU war, where the graphics processing unit (in graphic card and on-board graphics) fights with the central processing unit (the main system board processor). As AMD has already gobbled up ATI, and Intel and NVIDIA are apart, there's a dynamic trio of rivals all against each other to capture the gaming market.
 
One element crucial to gaming is physics, which reflects real-world effects beyond just graphics. This requires more computing power than graphics processing, and hence, it gives a chance for processor titans Intel and AMD, a stake in the industry.
 
As a result, Intel bought Havok, the physics engine, while NVIDIA bought Ageia, and since AMD has ATI, they're working on the Fusion processor. While Intel plans to showcase Havok's power in this year's new Nehalem processor, NVIDIA also showed the ability of GeForce8 to do physics. However, game leaders like id Software and Crytek are saying these technologies are too early for games.
 
Will the CPU kill the GPU or will the GPU kill the CPU? Or will the hardware makers roll out these physics processors that game makers won't be using? Read on!
 
Sources:
 

Commentary: Hands on with the latest Quad SLI

trojanshark | 21 July, 2008 10:50

 

With the latest NVIDIA GeForce 9800 GX2 dual GPU graphic out to flex its gaming muscle we managed to snag two cards as well as an nForce 790i motherboard for a Quad SLI setup. Installation is easy as long as you use the latest drivers but performance across the board isn't as good as expected. Its all good however if you're a big fan of Crysis, but if you're not then you may be better off waiting a while longer.

Our personal bet is on a 3-way SLI for three 9800 GTX OC cards, which we will try out as soon as we can get our hands on three of the monsters. Till then read up more about our Quad SLI adventures in our May issue.

Gaming: Fight Night Round 4 returns

trojanshark | 21 July, 2008 10:50

 

For the boxing game fans of Fight Night who sighed despondently when original developer EA Chicago folded, rejoice! Fight Night Round 4 has been picked up again, this time by EA Canada. With a release date slated around 2009, the new addition to the hyper realistic boxing game is said to feature a whole new physics engine which will allow among others, missed punches, glancing blows and more realistic bobbing and weaving. Hopefully this doesn't slow down the action too much or make the game too realistic as to be boring or unnecessarily complex. EA will also supposedly include Iron Mike Tyson into the round 4 rumble, hopefully back when he was in his prime and not his current state of affairs, although many fans are secretly hoping for an ear-biting illegal blow to be added as well. All we can say is, watch out (holyfield).

LOL: Goalie Mistake in UEFA Euro 2008

zerotau | 21 July, 2008 10:50

nd because of this; I lost the match 2-1, thanks to my useless goalie. Although its just a video, the game has this added level of realism whereby players from the opposing team actually actively hunts for the ball, even when you're in possession and standing still; it happened in a match where I was preoccupied and the AI simply took over the game, making a mockery of my own footie skills. Anyways, watch out for the review in next month's GameAxis!

Commentary: PC Gaming heading down the Elitist path

trojanshark | 21 July, 2008 10:50

 

PC Gaming seems to be heading down the path of the Elitist if the economic decisions made by today's game developers are any indication. Just recently, Lucasarts, developers of the up and coming Star Wars : The Force Unleashed game have stated that there is not going to be any PC version. The rather obscure reason for this decision was that not many people would be able to afford a machine or gaming rig capable of playing the game to its full potential and has thus focused efforts on console development only. According to Lucasarts this means that most gamers can afford a next gen game console compared to a top of the line gaming rig which can churn out even higher resolutions. Unfortunately this is actually true.

Crytek, makers of the gaming rig pushing Crysis have actually had to dumb down their CryEngine so that it can be run off consoles like the Xbox 360 or the PS3 and thus make Crysis viable for the console market. So far there hasn't been any statement from Crytek on whether they will or will not make Crysis 2 for the PC but for the most part it doesn't look good for most PC Gamers out there.

For now, we can't really blame developers for going the console way as in the end, they need to make money. However, this development does not bode well for many players in the industry such as graphic card makers and processor makers as most of the really hardcore (and expensive) stuff have generally been bought by gamers. But with many game devs abandoning the platform, things definitely don't look good for PC gamers unless we can get official console emulators to run off of our superior hardware. Until then, only time will tell.

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