The Zone

Gaming: WoW No More

zerotau | 29 June, 2009 16:26

Kids and their tantrums! What would you do if you've learnt that your Level 70 character was killed by the swipe (or signing) of a credit card? 

Malaysia Street Fighter IV Tournament

FatCatLim | 17 February, 2009 17:40

 
Think you got what it takes to be the best street fighter in the region? Register now for the Street Fighter IV tournament and you’ll get to watch the latest Street Fighter: Legend of Chun Li movie. You may also walk away with a brand new Sony PlayStation 3 console, as well as other fantastic prizes! There will be other activities during the competition, including a SF showcase and more! This competition is open to everyone in the region, so come over to Malaysia this 28th March and prove you are the king of street fighters!

DATE:
28th FEB 2009 and 1st MAC 2009
TIME: 11 a.m. - 9 p.m.
VENUE: Cineleisure Mutiara Damansara, Selangor, Malaysia
 
Click the jump for the full details!
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The official Burnout Paradise motherboard?

FatCatLim | 08 January, 2009 15:11

 

 

Burnout Paradise is easily one of the best racing games of 2008, and we're looking forward to its PC incarnation next month. Taiwanese motherboard company Elitegroup Computer Systems appears to be equally excited too, which may explain the rather obvious "homage" of the game on the box cover of one of their latest motherboards. The similarity is quite uncanny, don't you think?

Gaming: For The Disabled

zerotau | 13 November, 2008 09:06

 

Even though there are many of us who are able-bodied, let's not forget the people who have not been able to enjoy life such as we do, and in particular, the story of KitsuneYume on the US PS3 boards has warmed up the hearts of practically any gamer who still has a soul in him (or her). Bedridden with Muscular Dystrophy, a muscular desease which slowly withers your muscles away, his passion for gaming is still burning brightly, and he's still able to catch up with his favorite PS3 titles using a specially designed controller (with his inputs) from GimpGear. To all the other disabled persons out there, this really is hope at work.

Check out his video after the jump, and a link to the PS3 boards here.

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Asus WGT 2008 Malaysia Finals

FatCatLim | 10 November, 2008 10:56

The Asus World GameMaster Tournament 2008 Malaysia Final comes to a close and the winners are announced. Who were triumphant? Who went home with the prize booty? More pictures after the jump!

 

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TGS 2008 Booth Babes (picture intensive!)

FatCatLim | 21 October, 2008 14:06

For people who were disappointed with the recent E3 clampdown on skimpily-dressed booth babes, they could find some solace with the boothbabes at the TGS2008. Most of them were dressed pretty classily, though some dared to show off their midriffs. We weren't able to take pics of all of the booth babes due to lack of time (we were too busy playing the latest game demos and watching game trailers) but we still managed to compile an adequate pictorial collection of the booth babes of the show. 

Much more pictures after the jump! To view a larger size of the image, right-click and select 'View Image' in Firefox. 

 

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TGS 2008: KOFXII and KOF2002: Ultimate Match impressions

FatCatLim | 10 October, 2008 07:10



KOFXII Impressions

The 3 new characters revealed for KOFXII at TGS are Iori, Andy, and Raiden. I only tried a bit of Raiden and mostly Iori. Andy not yet. I'll play him more tomorrow.

- Raiden has an alternate costume color that makes him look like he's shirtless. It's almost like an entirely new costume!

- Iori has a new costume. Looks less 80s and more like a trendy Akiba dude, lol.

- Since the ending of KOFXI showed that Iori lost his Orochi powers, this means he can't do his standard uppercut and fireball. Although most of his normals are the same, his specials now consist of slashes similar to Mature. He really plays and feels like a different character.

- Iori's DP is now an upward diagonal slash. Reminds me of another fighting character's move, but I can't remember. Hmm...

- No QCB P X3. It's an entirely new motion. QCB P does a different backward slash. Same goes with QCB K. I can't tell whether he still has his old HCB,F P grab. Dammit, I really need to play more of him tomorrow!

- Iori's super is still the same motion, and attacks look the same. But he ends it with an X-style slash.

- The booth says that the game is 65% complete. It's really a work in progress - Athena's uppercut hitbox is not accurate.


KOF2002: Ultimate Match impressions

SNK Playmore also had KOF2002: Ultimate Match up for free play at the TGS 2008. It's basically the ultimate dream match game that featured all KOF characters from KOF99 to KOF2K2. There's a 'new' character called Nameless, but he's actually not new. Nameless is basically K9999...but with a different sprite. I was thinking who the hell he was and when I played him, I realized that he had all of K9999 moves, lol. But some moves have been given different properties and animation. Just some early quick impressions:

- Nameless standing animation is rather lame. Makes him look quite stiff.

- His uppercuts (DP P) have longer range and different animation.

- QCF P have improved range and different animation.

- QCB K have improved range and...uh, yeah. you get the idea.

- His 1632143 P super now appears as a pillar of reddish fire. Looks and feel like it has shorter range.

- Dwn K is a sweep, while DF K is his slide. His Dwn C is still the same, but I don't think it sweeps anymore.

I will try out more of him tomorrow just to see if he retained his tentacle and shooting supers. SNK says the game is currently 65% complete, but all of the characters were available for play. Maybe they still need to test for bugs - some background music was interrupted when changing rounds. Oh yeah, the monitors they used to demonstrate the game were really horrible - the game colors looked horribly washed out and appeared even more pixelated.

Ayam your father, Luke!

hoobs | 21 July, 2008 10:50

The original LEGO Star Wars wasn't really a great game, but it was considered a cult classic for a lot of gamers (including yours truly). Part II is now out, so check it out at game shop near you.

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RO 3rd Anniversary Celebration 2006

FatCatLim | 21 July, 2008 10:50

Not many game companies can afford to throw an anniversary bash for a game, unless you're GameFlier. The RO 3rd Anniversary 2006 Celebration was held last weekend over at The Summit USJ, and I managed to wriggle my way there to snap some photos. Here are a few of them.

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CELgames 06 Kickoff Wrapup

zerotau | 21 July, 2008 10:50

The event has ended, the rivalries has started, now let the games begin! Our ardent shutterbug was at the CELgames 06 Kickoff's final day to capture a compressed look some of the exciting events that was held during the week.

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Wii for USD250?

FatCatLim | 21 July, 2008 10:50

The New York Times has confirmed that the Nintendo Wii will premiere in the US for USD250 on November 19, which works out to be around RM920 according to current exchange rates. It will come with a copy of Wii Sports, a compilation of sport games designed for the Wii. When it arrives in the retail shops around here, I reckon it'll probably go for around RM1200 - RM1300 after markup.

First-party games (i.e. games developed by Nintendo) will cost USD50 (RM185), though it's unclear how much third-party games will cost. Downloadable classic games for the Wii's Virtual Console will go for USD5 - 10 each. We'll keep you updated as soon as more details come in.

The Japanese press conference which just concluded actually prices the Wii at 25000 yen (RM780), while Nintendo America has yet to announce the retail price for the Wii in the US. What's more, the Japanese launch is confirmed for the 2nd of December, meaning if the New York Times report is accurate, the Wii will launch in the US first. How true is it? Good bets that the report is legit, but we'll know for sure by tonight or tomorrow morning.

If the local price is right, I'll get one at launch. :D Will you be getting one? Shout out here if you are.

Guild Wars: Nightfall Pre-release event!

FatCatLim | 21 July, 2008 10:50

Guild Wars may not have the same intricate lush worlds and PvE gameplay that WoW has, but one sector that they have them beat is their PvP gameplay. Last Sunday, e-Club Malaysia held a mini 4-vs-4 PvP tourney to commemorate the upcoming Guild Wars: Nightfall expansion pack. (More)

November preview~!

FatCatLim | 21 July, 2008 10:50

Hullo, missed me? :D I didn't update the blog last week since I was in Singapore (courtesy of Sendi Mutiara Multimedia) to check out the debut of Hellgate: London and Granado Espada at the IAH Game Conference.

I got to try out both games and they're sweet, especially Hellgate: London. It was really fun hacking and slashing hordes of demon, and the first-person view when using ranged weapons really felt like an FPS even though I was shooting all over the place.

Developers Bill Roper and Kim Hakkyu were like superstars at the event; dozens of people were asking them to autograph their Hellgate/Granado T-shirts and posters (I, too, also asked for their autographs). With so many game journalists circling them constantly, I was lucky enough to get one-on-one interviews with both Bill Roper and Kim Hakkyu, so look forward to their interviews in the upcoming GameAxis issues.

It wasn't all fun and games as upon returning home to Malaysia, a few sample products came in the mail for me to review. Here're a couple of stuff that you can look forward to next month's issue of HWM:

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Rumble in the house

FatCatLim | 21 July, 2008 10:50

When the Sony PS3 SixAxis controller was presented at this year's E3, many players expressed disappointment not only at the controller reverting back to the old PS2 Dual Shock controller design, but also of the decision to remove the rumble feature of the Dual Shock controller.

In a recent interview from GameDaily BIZ, SCEA President Kaz Hirai said that the decision was made to make the controller more affordable. Quote:

"Is it technically feasible? Absolutely. But the balancing act that you need to do, is to be able to present the controller to the consumer at an affordable price."

"If we have to come up with technology... to isolate the vibration from the sensing, but if that means that the controllers are going to be so expensive, then we're doing the consumer a huge disservice by coming up with a controller that is not very affordable"

So nice to see Sony thinking of the consumers' wallet! Especially a little while ago they said that the PS3 was "too cheap". But is rumble technology that expensive? Immersive CEO Victor Viegas says otherwise.

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First official Nintendo store counter in Malaysia opens!

FatCatLim | 21 July, 2008 10:50

Like a secret 1UP mushroom treat hidden among the forest of electrical goods and electronics, Malaysia finally has an official Nintendo store counter! Nintendo fans and gamers rejoice!

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