eddard | 10 March, 2008 15:59
I can’t wait for the science-fiction worthy day when communication devices and their related screens get transferred into our body / eyes through nanotechnology. But that’s not the topic here. There are many advantages to having everyone not peer down at their mobile device’s screen, whether texting, checking their schedule, or looking through some media.
A sharp lesson is about to be learned.
eddard | 10 March, 2008 14:52
Perhaps it’s no longer incentive enough for a gamer to beat a game and call it a day. Games are left half-finished, cheats are found, work-arounds taken advantage of. It’s a sad state of affairs. It is fortunate then, that there are more and more people who choose a living out of producing products that immerse the gamer in their respective game worlds. The MindWire V5 is the latest creation of immersion, if I may create a pun (sorry – couldn’t help it).
It's a Taser for your game console!
eddard | 06 March, 2008 17:50
Being buried under cool stuff has its own disadvantages, like getting all of them to play nice on the test bench before the tester goes crazy keeping all of the benchmarks, settings, numbers and hardware straight, plus running the same benchmarks over and over, and over again.
A pair of Palit 9600GTs due for SLI running waiting for their turn on the bench.
(More)eddard | 05 March, 2008 18:14
The recent flood of videocards based on Nvidia’s latest have not abated, but we deem it important not to get out of touch with the opposition, as it may be. Thus we dug up this Asus EAH 3850 OC Gear edition for you readers’ perusal – a supposedly mid-level card overwhelmed by the green team that is Nvidia.
eddard | 03 March, 2008 15:45
Realism has long been an elusive goal for our games and game producers. It is true that many advances has been made in the visuals department of almost any game shipping today, and sound is a strong point of games, especially FPS types. While our eyes and ears are saturated, the rest of the body is left alone. With the FPS Vest, this no longer holds true.
For the SWAT in all of us.
eddard | 03 March, 2008 13:29
Forget GHz and MHz, forget RAM amount and how large your storage is. To measure the abilities of the user, there’s only a few numbers that we can easily refer to. Since geekiness is an unsubstantial quantity at best, we’ll settle for something more concrete, like typing speed.
Where's the boost gauge?