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AOpen Aeolus PCX6600-DV128LP (GeForce 6600, PCIe)
By Vincent Chang
Category : Graphics
Published by Vijay Anand on Monday, 19th September, 2005
Rating : 4.5 out of 5 stars  


Introduction

Mention AOpen products to a typical DIY hardware enthusiast and optical drives, barebones systems, motherboards are the more likely responses that you would get. Despite its experience with NVIDIA graphics cards and having manufactured quite a number of GeForce cards, AOpen has not been well known for its graphics cards lineup, mostly owing to its low-key profile. In this very competitive market, where flashy packages talk loud than boring specifications, AOpen's retail presence has been underwhelming. The simple restrained design of its graphics card packaging and its relatively small box size may have contributed to this image. Also, it may not help that its range of graphics cards has been confined to NVIDIA products though that probably has its own benefits in terms of getting attractive product prices and stocks from NVIDIA.

So it may come as a surprise that hot on the heels of the AOpen Aeolus GeForce 7800 GTX card that we have just reviewed, we now have another AOpen graphics card for your reading pleasure. This time, AOpen is targeting the budget conscious with a card based on NVIDIA's lower middle range GeForce 6600 chipset. Equipped with a heat pipe based cooler and a low card profile, the AOpen Aeolus PCX6600-DV128LP has some unique characteristics that should prove to be quite interesting. First, let's review the technical specifications:

AOpen's purely heat pipe only GeForce 6600 - the Aeolus PCX6600-DV128LP.

AOpen Aeolus PCX6600-DV128LP Technical Specifications
Graphics Engine
  • NVIDIA GeForce 6600 GPU
    • Stock 3D GPU clock = 300MHz
    • 8 pixel rendering pipelines
    • 3 vertex pipelines (geometry engines)
    • 128-bit DDR3 memory controller
  • CineFX 3.0 Shading Engine
    • Vertex Shaders
      • Support for DX 9.0 Vertex Shader 3.0
      • Displacement Mapping
      • Vertex Frequency Stream Divider (Geometry Instancing)
      • Infinite length vertex programs (supported in hardware)
    • Pixel Shaders
      • Support for DX 9.0 Pixel Shader 3.0
      • Full pixel branching support
      • Multiple Render Targets (MRTs)
      • Infinite length pixel programs (supported in hardware)
    • Texturing Engine Features
      • Up to 16 textures per rendering pass
      • Support  for 16-bit and 32-bit floating point formats
      • Support for sRGB texture format for gamma textures
      • DirectX and S3TC texture compression
    • Full 128-bit FP Precision Graphics Pipeline
      • Native support for 32 / 64 / 128 bits per pixel rendering modes
  • UltraShadow II Technology (accelerates shadow computations)
  • Intellisample 3.0 Technology
    • 16x Anisotropic Filtering
    • Adaptive Texture Filtering
    • Rotated Grid Antialiasing
    • Fast antialiasing and compression performance
    • Loss-less Color, Texture and Z-Data Compression algorithms (in real time)
    • Fast Z-clear
    • High-resolution Compression Technology (HCT) increases performance at high resolutions.
  • Advanced Video and Display Functionality
    • Dedicated on-chip video processor
      • MPEG video encode and decode
      • WMV9 decode acceleration
      • Advanced adaptive de-interlacing
      • High quality video scaling and filtering
    • Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 with built-in Macrovision copy protection
    • DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
    • Dual 400MHz RAMDACs that support resolutions of 2048x1536@85Hz
    • Dual DVO ports for interfacing external TMDS transmitters and external TV/HDTV encoder
    • Microsoft Video Mixing Renderer (VMR)
    • nView Multi-display Technology
  • Digital Vibrance Control (DVC) 3.0
  • NVIDIA High-Precision Dynamic-Range (HPDR) Technology
  • Advanced thermal monitoring and thermal management
Graphics Memory
  • 128MB Graphic DDR3 SDRAM
  • Default memory clock = 700MHz DDR
  • 128-bit memory interface
RAMDAC
  • Dual integrated 10-bit per channel 400 MHz DACs that support resolutions of 2048x1536@85Hz
  • Integrated 165 MHz TMDS transmitter (DVI 1.0 compliant and HDCP ready)
Connectors
  • 1 x analog VGA connector
  • 1 x DVI-I connector
  • 1 x mini-DIN connector
Drivers & Software
  • Driver support for Windows  98 / Me / 2000 / XP
  • Second Sight
Other Information
  • 16-lane PCI Express expansion slot required

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