Enter Ennyah
Mention Ennyah Technologies to the typical consumer and more often than not, you are likely to get blank faces. After all, Ennyah has a relatively low profile in retail graphics for the region. Despite a diverse range of products from graphics cards to MP3 players to digital cameras, it has been largely overshadowed in the retail market by the more prominent, big-name vendors like ASUS, Abit, Gigabyte and MSI. From what we gathered, Ennyah's MP3 players seem to be better known than its graphics card business locally. As we have not had the chance to lay our hands on one of these Ennyah graphics cards previously, our impression of its products is vague and second hand at best. However, both our doubts and yours would soon be dispelled as we have managed to acquire the Ennyah PCX 6600, based on NVIDIA's GeForce 6600 GPU (graphics processing unit) for this review.
A rare guest in our lab today, the Ennyah PCX 6600.
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As usual before we go into the review proper, here is a brief overview of the card's technical features.
Ennyah PCX 6600 Technical Specifications
| Graphics
Engine |
- NVIDIA GeForce 6600
GPU
- Stock 3D GPU clock
= 300MHz
- 8 pixel rendering
pipelines
- 3 vertex pipelines
(geometry engines)
- 128-bit DDR3
memory controller
- CineFX
3.0 Shading Engine
- Vertex Shaders
- Support for DX
9.0 Vertex Shader 3.0
- Displacement
Mapping
- Vertex
Frequency Stream Divider (Geometry
Instancing)
- Infinite
length vertex programs (supported in
hardware)
- Pixel Shaders
- Support for DX
9.0 Pixel Shader 3.0
- Full pixel
branching support
- Multiple
Render Targets (MRTs)
- Infinite
length pixel programs (supported in
hardware)
- Texturing Engine
Features
- Up to 16
textures per rendering pass
- Support
for 16-bit and 32-bit floating point
formats
- Support for
sRGB texture format for gamma textures
- DirectX and
S3TC texture compression
- Full
128-bit FP Precision Graphics Pipeline
- Native support
for 32 / 64 / 128 bits per pixel
rendering modes
- UltraShadow II
Technology (accelerates shadow
computations)
- Intellisample 3.0
Technology
- 16x Anisotropic
Filtering
- Adaptive Texture
Filtering
- Rotated Grid
Antialiasing
- Fast antialiasing
and compression performance
- Loss-less Color,
Texture and Z-Data Compression
algorithms (in real time)
- Fast Z-clear
- High-resolution
Compression Technology (HCT) increases
performance at high resolutions.
- Advanced Video and
Display Functionality
- Dedicated on-chip
video processor
- MPEG video
encode and decode
- WMV9 decode
acceleration
- Advanced
adaptive de-interlacing
- High quality
video scaling and filtering
- Integrated
NTSC/PAL TV encoder support resolutions up
to 1024x768 with built-in Macrovision copy protection
- DVD and HDTV-ready
MPEG-2 decoding up to 1920x1080i
resolutions
- Dual 400MHz
RAMDACs that support resolutions of
2048x1536@85Hz
- Dual DVO ports for
interfacing external TMDS
transmitters and external TV/HDTV encoder
- Microsoft Video
Mixing Renderer (VMR)
- nView
Multi-display Technology
- Digital Vibrance
Control (DVC) 3.0
- NVIDIA High-Precision
Dynamic-Range (HPDR) Technology
- Advanced thermal
monitoring and thermal management
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| Graphics
Memory |
- 128MB Graphic DDR
SDRAM
- Default memory clock =
500MHz DDR
- 128-bit memory
interface
|
| RAMDAC
|
- Dual integrated 10-bit
per channel 400 MHz DACs that
support resolutions of 2048x1536@85Hz
- Integrated 165 MHz
TMDS transmitter (DVI 1.0 compliant and
HDCP ready)
|
| Connectors |
- 1 x analog VGA
connector
- 1 x DVI-I connector
- 1 x mini-DIN connector
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| Drivers
& Software
|
- Driver support for
Windows 98 / Me / 2000 / XP
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| Other
Information |
- 16-lane PCI Express
expansion slot required
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