Introduction
The success of NVIDIA's graphics products in recent times have led to a large number of companies hawking NVIDIA products, slapping on their own logos and brands onto NVIDIA designed GPUs. In any case, it can be rather difficult for these board partners (especially if you're not one of the big Tier 1 brands) to stay competitive. One such relatively new brand is Zotac and while it is backed by a more established company, PC Partner, it is never easy building up a new brand from scratch.
So far, we have to say that Zotac seems to be doing reasonably well. One needs to be daring and innovative to grab the attention of enthusiasts and although Zotac's products aren't up to challenging the likes of ASUS and Gigabyte yet, the company has certainly done enough with its overclocked AMP! Edition to warrant a second glance. Here to continue the AMP! pedigree, we take a look at how Zotac amps up the GeForce 9800 GTX 512MB.
Like all the Zotac products so far, this AMP! Edition GeForce 9800 GTX comes in an orange box, with a PC game based on the Lost TV show.
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Zotac GeForce 9800 GTX AMP! Edition Technical Specifications
| Graphics
Engine |
- NVIDIA GeForce 9800 GTX
GPU (G92)
- 754 million transistors
- GPU
clock = 750MHz
- 128 Stream Processors at 1890MHz
- NVIDIA Unified Architecture
- GigaThread technology
- Full support for Microsoft DirectX 10
- Geometry shaders
- Geometry instancing
- Streamed output
- Shader Model 4.0
- Full 128-bit floating point precision through the
entire rendering pipeline
- NVIDIA Lumenex Technology
- 16x full screen anti-aliasing
- Transparent multisampling and transparent
supersampling
- 16x angle independent anisotropic filtering
- 128-bit floating point high dynamic-range (HDR)
lighting
with anti-aliasing
- 32-bit per component floating point texture
filtering
and blending
- Advanced lossless compression algorithms for color,
texture, and z-data
- Support for normal map compression
- Z-cull
- Early-Z
- NVIDIA Quantum Effects Technology
- Advanced shader processors architected for physics
computation
- Simulate and render physics effects on the graphics
processor
- NVIDIA SLI Technology
- NVIDIA PureVideo HD
Technology
- Dedicated on-chip video processor (VP2)
- High-definition H.264, VC-1, MPEG2 and WMV9
decode
acceleration
- Advanced spatial-temporal de-interlacing
- HDCP capable
- Spatial-Temporal De-Interlacing
- Noise Reduction
- Edge Enhancement
- Bad Edit Correction
- Inverse telecine (2:2 and 3:2 pull-down
correction)
- High-quality scaling
- Video color correction
- Microsoft Video Mixing Renderer (VMR) support
- Advanced Display Functionality
- Two dual-link DVI outputs for digital flat panel
display
resolutions up to 2560x1600
- Dual integrated 400MHz RAMDACs for analog display
resolutions up to and including 2048x1536 at 85Hz
- Integrated HDTV encoder provides analog TV-output
(Component/Composite/S-Video) up to 1080i resolution
- NVIDIA nView multi-display technology capability
- 10-bit display processing
- Built for Windows Vista
- Full DirectX 10 support
- Dedicated graphics processor powers the new Windows
Vista
Aero 3D user interface
- VMR-based video architecture
- Designed for PCI
Express 2.0
- Designed for high-speed GDDR3 memory
- Advanced thermal
monitoring and thermal management
|
| Graphics
Memory |
- 256-bit memory
interface
- 512MB Graphics DDR3
SDRAM
- Default clock rate of 1150MHz (effective speed of
2300MHz
DDR)
|
| Display
Capabilities |
- Dual 400MHz RAMDACs
that support resolutions of
2048x1536@85Hz
- Dual-link DVI
capability to drive displays of up to
2560x1600
|
| Connectors |
- 1 x mini-DIN connector
(for Video-out)
- 2 x DVI-I connector
(HDCP Ready)
|
| Drivers
& Software |
- Driver support for
Microsoft Windows Vista/9x/ME/2000/XP/XP
MCE/XP Pro x64, Linux and Macintosh OS (including OS X)
- Lost: the Video Game
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| Other
Information |
- PCI Express x16 2.0 compliant
- Two dedicated 6-pin PCIe
Molex power connectors required (not
shared or split)
- Power supply rated for
450W or higher recommended by
NVIDIA
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