Introduction
When we found out that gaming champion Jonathan 'Fatal1ty' Wendel's collaboration with graphics vendor XFX only produced a mid-range GeForce 8600 GT card, we were understandably disappointed. No doubt the
overclocked extreme version of the GeForce 8600 GT
turned out to be excellent for its class but we questioned if it would be adequate for a professional gamer.
Jonathan 'Fatal1ty' Wendel is the face of XFX's enthusiast line of graphics cards and his intense gaze stares out from the packaging of this new GeForce 8800 GTS.
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Well, as it turns out, XFX and Fatal1ty has another card to play and that is none other than a high-end GeForce 8800 GTS card, which you will admit, is more worthy of a gaming professional. Appropriately, this new card belongs to the Profess1onal series and XFX continues to milk Fatal1ty's gaming creed by featuring the gamer on the distinctive red packaging of this card. Once again, XFX has gone for spectacular clock speeds on this GeForce 8800 GTS, with the core clock coming in at 650MHz, an increase of 150MHz over the default clock. Meanwhile, the memory also gets pumped up to 2000MHz DDR from 1600MHz. But is that enough for the professional gamer?
XFX GeForce 8800 GTS 320MB Fatal1ty Technical Specifications
| Graphics
Engine |
- NVIDIA GeForce 8800
GTS
GPU (G80)
- 681 million
transistors
- 3D GPU
clock = 650MHz
- 96 Stream
Processors at 1600MHz
- NVIDIA Unified
Architecture
- GigaThread
technology
- Full support for
Microsoft DirectX 10
- Geometry
shaders
- Geometry
instancing
- Streamed output
- Shader Model
4.0
- Full 128-bit
floating point precision through the
entire rendering pipeline
- NVIDIA Lumenex
Technology
- 16x full screen
anti-aliasing
- Transparent
multisampling and transparent supersampling
- 16x angle
independent anisotropic filtering
- 128-bit floating
point high dynamic-range (HDR) lighting
with anti-aliasing
- 32-bit per
component floating point texture filtering
and blending
- Advanced lossless
compression algorithms for color,
texture, and z-data
- Support for normal
map compression
- Z-cull
- Early-Z
- NVIDIA Quantum Effects
Technology
- Advanced shader
processors architected for physics
computation
- Simulate and render
physics effects on the graphics
processor
- NVIDIA SLI Technology
- NVIDIA PureVideo HD
Technology
- Dedicated on-chip
video processor
- High-definition
H.264, VC-1, MPEG2 and WMV9 decode
acceleration
- Advanced
spatial-temporal de-interlacing
- HDCP capable
- Spatial-Temporal
De-Interlacing
- Noise Reduction
- Edge Enhancement
- Bad Edit Correction
- Inverse telecine
(2:2 and 3:2 pull-down correction)
- High-quality
scaling
- Video color
correction
- Microsoft Video
Mixing Renderer (VMR) support
- Advanced Display
Functionality
- Two dual-link DVI
outputs for digital flat panel display
resolutions up to 2560x1600
- Dual integrated
400MHz RAMDACs for analog display
resolutions up to and including 2048x1536 at 85Hz
- Integrated HDTV
encoder provides analog TV-output
(Component/Composite/S-Video) up to 1080i resolution
- NVIDIA nView
multi-display technology capability
- 10-bit display
processing
- Built for Windows Vista
- Full DirectX 10
support
- Dedicated graphics
processor powers the new Windows Vista
Aero 3D user interface
- VMR-based video
architecture
- Designed
for PCI
Express x16
- Designed for
high-speed GDDR3 memory
- Advanced thermal
monitoring and thermal management
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| Graphics
Memory |
- 320-bit memory
interface
- 320MB Graphics DDR3
SDRAM
- Default clock rate of
1000MHz (effective speed of 2000MHz
DDR)
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| Display
Capabilities |
- Dual 400MHz RAMDACs
that support resolutions of
2048x1536@85Hz
- Dual-link DVI
capability to drive displays of up to
2560x1600
|
| Connectors |
- 1 x mini-DIN connector
(for Video-out)
- 2 x DVI-I connector
(HDCP Ready)
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| Drivers
& Software |
- Driver support for
Microsoft Windows Vista/9x/ME/2000/XP
- Company of Heroes
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| Other
Information |
- PCI Express x16
slot required
- Dedicated 6-pin PCIe
Molex power connector required (not
shared or split)
- Power supply rated for
450W or higher recommended by
NVIDIA
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